

That’s how I view my 4K videos in, well, 4K (4K rendered from Matinee frame-by-frame then FFMpeg video encoding). The other advantage of the 15" MBP with that specs is that you can use RDM (Retina Display Menu*) to run EVERYTHING AT 4K for testing and screen capture, etc. QuadCore (Haswell, I believe), 16GB of RAM, 512GB SSD (the latest ones from Apple are very fast), AMD R9 370MX 2GB, you can switch to Intel Integrated Graphics when not needing that power. The only recommended Mac laptop for Unreal Engine 4 is the Macbook Pro 15" WITH THE DEDICATED GPU: My Macbook Pro 15" at least has a quad-core, 16GB of RAM, 256GB SSD, but still only Intel Integrated, but at least Iris Pro (GT2 or something, can play most new games 1920x1080 on Low/Medium/MediumHigh or what not) - but NOT RECOMMENDED.

The Macbook so-called “Pro” 13-inch is way, way below par. I suggest your RETURN your MBP 13" ASAP AND/OR EXCHANGE IT** This is what apple considers a “Pro” machine, now I remember why I hated them. Very dissapointed that a $1500 machine can’t even run a basic project with more than 20fps.

Not recommended for graphical development or gameplay testing. The scene is choppy and laggy, running the blank project as a standalone game averages about 16fps with horrible camera lag. It has 8GB of 1867MHz DDR3 RAM, and the Intel IRIS 6100 1.5GB video display.įor anyone that is curious, the blank unreal project loads like absolute aids. I ended up purchasing the MacBook Pro 13’ with the 2.7GHz i5 processor. To me i think UE4 was created for desktop GPUs and they never recommend you an integrated GPU or a mobile one, i’ve tested it with a GTX 650 ti, a 2012 med-range and barley can keep up with the cheapest of the GTXs of our days yet it’s running really really good i was surprised in my opinion if you want to develop games don’t go with intel IGPU no matter how will they perform there is always that application that hates it lol and refuse to run probably on them take an example the pre 2015 Mudbox just be safe and buy a computer with a dedicated GPU and desktop is always the better choice unless you’re out of choices. Maya isn’t a Real time 3d software, it doesn’t need a powerful GPUĪnd unity is, well!! it’s unity lol duuh even even unity5 is barley at UE3 level when it comes to graphics, but i do believe that unity Editor is somehow still optimized better (by default) than UE

I don’t know why the editor is so resource hungry though, would be nice to see this addressed. Unit圓d and Maya have zero problems on that machine, good fps etc.ĭon’t get me wrong, I like Unreal 4.
